Paper
21 December 1994 SAR simulation of three-dimensional scenes
Giorgio Franceschetti, Raimundo Marino, Maurizio Migliaccio, Daniele Riccio
Author Affiliations +
Abstract
In this paper we examine the SAR raw signal simulation of extended mountainous natural terrain. In order to cope with this goal we need to consider some problems relative to the evaluation of the backscattering pattern and of the efficient and correct inclusion of the SAR system unit response. In particular, and with regard to the first issue inclusion of the third dimension requires accommodation of its coarse description. Subjective and objective norms in order to judge the simulation results are presented and discussed, together with a number of examples.
© (1994) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Giorgio Franceschetti, Raimundo Marino, Maurizio Migliaccio, and Daniele Riccio "SAR simulation of three-dimensional scenes", Proc. SPIE 2316, SAR Data Processing for Remote Sensing, (21 December 1994); https://doi.org/10.1117/12.197539
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CITATIONS
Cited by 4 scholarly publications.
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KEYWORDS
Synthetic aperture radar

Device simulation

Fractal analysis

Backscatter

Radar

Data processing

Electromagnetic scattering

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