Paper
7 August 2017 On a concept of computer game implementation based on a temporal logic
Emilia Szymańska, Marek J. Adamek, Jan J. Mulawka
Author Affiliations +
Proceedings Volume 10445, Photonics Applications in Astronomy, Communications, Industry, and High Energy Physics Experiments 2017; 104451F (2017) https://doi.org/10.1117/12.2280400
Event: Photonics Applications in Astronomy, Communications, Industry, and High-Energy Physics Experiments 2017, 2017, Wilga, Poland
Abstract
Time is a concept which underlies all the contemporary civilization. Therefore, it was necessary to create mathematical tools that allow a precise way to describe the complex time dependencies. One such tool is temporal logic. Its definition, description and characteristics will be presented in this publication. Then the authors will conduct a discussion on the usefulness of this tool in context of creating storyline in computer games such as RPG genre.
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Emilia Szymańska, Marek J. Adamek, and Jan J. Mulawka "On a concept of computer game implementation based on a temporal logic", Proc. SPIE 10445, Photonics Applications in Astronomy, Communications, Industry, and High Energy Physics Experiments 2017, 104451F (7 August 2017); https://doi.org/10.1117/12.2280400
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KEYWORDS
Logic

Artificial intelligence

Calculus

Visualization

Algorithm development

Computer programming

Computer programming languages

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