Paper
8 May 1989 Three-Dimensional Rendering Of Medical Images: Surface And Volume Approach
Henry Rusinek, Nolan Karp, Court Cutting
Author Affiliations +
Abstract
We have compared the volume-based and the surface-based algorithms for 3D rendering of the human skull as applied to planning of craniofacial surgery. Both methods were applied to a selected sample of 12 CT studies exhibiting a variety of clinical problems. The number of slices ranged from 24 to 72 and the slice thickness from 1.5 to 6.2 mm. In general, volume renderings capture the anatomy in greater detail but are more prone to interpolation and thin bone artifacts. The surface based and the volume based techniques have complimentary roles in medical imaging. Surface extraction is needed in applications involving pattern recognition and fabrication of prostheses. Volumetric rendering excel in imaging multiple tissue and in handling diffuse edges.
© (1989) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Henry Rusinek, Nolan Karp, and Court Cutting "Three-Dimensional Rendering Of Medical Images: Surface And Volume Approach", Proc. SPIE 1091, Medical Imaging III: Image Capture and Display, (8 May 1989); https://doi.org/10.1117/12.976454
Lens.org Logo
CITATIONS
Cited by 3 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Medical imaging

Bone

Computed tomography

Natural surfaces

Volume rendering

Skull

Surgery

Back to Top