Paper
9 February 1993 Real-time scheduling for multimedia services
Thomas D.C. Little, John F. Gibbon
Author Affiliations +
Abstract
High-speed networks and high-performance workstations are necessary but not sufficient to support distributed multimedia applications. A real-time scheduling system designed for multimedia data types is also required to orchestrate communications channels, disk storage units, output devices, and the CPU. These subsystems are coordinated to accommodate the special requirements of multimedia data: timely retrieval, transmission, and delivery with permissible levels of data loss and corruption. In this paper we present our framework for the use of real-time scheduling disciplines to support time-dependent multimedia data in a distributed-data environment. Within this framework we propose the application of a statistical resource reservation mechanism and a real-time session scheduler. Furthermore, we relate scheduling and quality of service in a summary of the objectives of multimedia service provision and negotiation.
© (1993) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Thomas D.C. Little and John F. Gibbon "Real-time scheduling for multimedia services", Proc. SPIE 1784, High-Speed Fiber Networks and Channels II, (9 February 1993); https://doi.org/10.1117/12.141086
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CITATIONS
Cited by 4 scholarly publications.
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KEYWORDS
Multimedia

Video

Telecommunications

Data storage

Data communications

Image quality

Real-time computing

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