Paper
10 October 1994 Brightness, hue, and saturation in photopic vision: a result of luminance and wavelength in the cellular phase-grating optical 3D chip of the inverted retina
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Abstract
In photopic vision, two physical variables (luminance and wavelength) are transformed into three psychological variables (brightness, hue, and saturation). Following on from 3D grating optical explanations of aperture effects (Stiles-Crawford effects SCE I and II), all three variables can be explained via a single 3D chip effect. The 3D grating optical calculations are carried out using the classical von Laue equation and demonstrated using the example of two experimentally confirmed observations in human vision: saturation effects for monochromatic test lights between 485 and 510 nm in the SCE II and the fact that many test lights reverse their hue shift in the SCE II when changing from moderate to high luminances compared with that on changing from low to medium luminances. At the same time, information is obtained on the transition from the trichromatic color system in the retina to the opponent color system.
© (1994) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Norbert Lauinger "Brightness, hue, and saturation in photopic vision: a result of luminance and wavelength in the cellular phase-grating optical 3D chip of the inverted retina", Proc. SPIE 2353, Intelligent Robots and Computer Vision XIII: Algorithms and Computer Vision, (10 October 1994); https://doi.org/10.1117/12.188931
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KEYWORDS
Retina

Diffraction

Diffraction gratings

3D vision

Visible radiation

Color vision

3D imaging standards

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