Paper
3 May 2001 Animating 2D velocity fields
David L. Kao, Alex Pang
Author Affiliations +
Proceedings Volume 4302, Visual Data Exploration and Analysis VIII; (2001) https://doi.org/10.1117/12.424942
Event: Photonics West 2001 - Electronic Imaging, 2001, San Jose, CA, United States
Abstract
A velocity field, even one that represents a steady state flow, implies a dynamical system. Animated velocity fields is an important tool in understanding such complex phenomena. This paper looks at a number of techniques that animate velocity fields and propose two new alternatives. These are texture advection and streamline cycling. The common theme among these techniques is the use of advection on some texture to generate a realistic animation of the velocity field. Texture synthesis and selection for these methods are presented. Strengths and weaknesses of the techniques are also discussed in conjunctions with several examples.
© (2001) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
David L. Kao and Alex Pang "Animating 2D velocity fields", Proc. SPIE 4302, Visual Data Exploration and Analysis VIII, (3 May 2001); https://doi.org/10.1117/12.424942
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CITATIONS
Cited by 2 scholarly publications.
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KEYWORDS
Particles

Visualization

Convolution

Scientific visualization

3D modeling

Dynamical systems

Galactic astronomy

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