Paper
24 June 2005 An adaptive multiresolution mass-spring model
Marcos García, Luis Pastor, Angel Rodríguez
Author Affiliations +
Proceedings Volume 5960, Visual Communications and Image Processing 2005; 59601G (2005) https://doi.org/10.1117/12.631407
Event: Visual Communications and Image Processing 2005, 2005, Beijing, China
Abstract
This work presents a technique for achieving multiresolution representations of deformable objects used in virtual reality applications. The proposed model may define different levels of detail inside the objects in order to obtain a plausible sensorial feedback answer. The technique here described uses a subdivision scheme based on wavelet transforms and a dynamic model based in a mass-spring representation. The dynamic model allows the simulation of the whole volume behaviour incorporating a skeleton that reduces the number of nodes managed by other existing representations and improves its stability too. The paper presents an analysis of the performance achieved with the proposed model together with some examples used in the tests. The results show that the dynamic behaviour of the model is stable and coherent at different resolution levels.
© (2005) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Marcos García, Luis Pastor, and Angel Rodríguez "An adaptive multiresolution mass-spring model", Proc. SPIE 5960, Visual Communications and Image Processing 2005, 59601G (24 June 2005); https://doi.org/10.1117/12.631407
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Cited by 2 scholarly publications.
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KEYWORDS
Lithium

Computer simulations

Image processing

Performance modeling

Sensors

Virtual reality

Visual communications

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