Paper
12 March 2013 Karate moves recognition from skeletal motion
Simone Bianco, Francesco Tisato
Author Affiliations +
Proceedings Volume 8650, Three-Dimensional Image Processing (3DIP) and Applications 2013; 86500K (2013) https://doi.org/10.1117/12.2006229
Event: IS&T/SPIE Electronic Imaging, 2013, Burlingame, California, United States
Abstract
This work aims at automatically recognizing sequences of complex karate movements and giving a measure of the quality of the movements performed. Since this is a problem which intrinsically needs a 3D model, in this work we propose a solution taking as input sequences of skeletal motions that can derive from both motion capture hardware or consumer-level, off the shelf, depth sensing systems. The proposed system is constituted by four different modules: skeleton representation, pose classification, temporal alignment, and scoring. The proposed system is tested on a set of different punch, kick and defense karate moves executed starting from the simplest case, i.e. fixed static stances (heiko dachi) up to sequences in which the starting stances is different from the ending one. The dataset has been recorded using a single Microsoft Kinect. The dataset includes the recordings of both male and female athletes with different skill levels, ranging from novices to masters.
© (2013) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Simone Bianco and Francesco Tisato "Karate moves recognition from skeletal motion", Proc. SPIE 8650, Three-Dimensional Image Processing (3DIP) and Applications 2013, 86500K (12 March 2013); https://doi.org/10.1117/12.2006229
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CITATIONS
Cited by 18 scholarly publications.
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KEYWORDS
3D modeling

Sensors

Error analysis

Calibration

Sensing systems

Data acquisition

Quality measurement

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