30 September 2016 Rapid learning-based video stereolization using graphic processing unit acceleration
Tian Sun, Cheolkon Jung, Lei Wang, Joongkyu Kim
Author Affiliations +
Abstract
Video stereolization has received much attention in recent years due to the lack of stereoscopic three-dimensional (3-D) contents. Although video stereolization can enrich stereoscopic 3-D contents, it is hard to achieve automatic two-dimensional-to-3-D conversion with less computational cost. We proposed rapid learning-based video stereolization using a graphic processing unit (GPU) acceleration. We first generated an initial depth map based on learning from examples. Then, we refined the depth map using saliency and cross-bilateral filtering to make object boundaries clear. Finally, we performed depth-image-based-rendering to generate stereoscopic 3-D views. To accelerate the computation of video stereolization, we provided a parallelizable hybrid GPU–central processing unit (CPU) solution to be suitable for running on GPU. Experimental results demonstrate that the proposed method is nearly 180 times faster than CPU-based processing and achieves a good performance comparable to the-state-of-the-art ones.
© 2016 SPIE and IS&T 1017-9909/2016/$25.00 © 2016 SPIE and IS&T
Tian Sun, Cheolkon Jung, Lei Wang, and Joongkyu Kim "Rapid learning-based video stereolization using graphic processing unit acceleration," Journal of Electronic Imaging 25(5), 053021 (30 September 2016). https://doi.org/10.1117/1.JEI.25.5.053021
Published: 30 September 2016
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Cited by 1 scholarly publication.
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KEYWORDS
Video

Video acceleration

Video processing

Graphics processing units

Computer programming

Visualization

Databases

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